The Pokemon GO reached the 160 million USD income since the release. The game still strong despite the negative comments after the updates and the missing features what the players wants.

According to Sensor Tower from the USA the game reached this high income in this month. Just for compare the Clash of Royale (iOS / Android) reached the 80 million USD only in one month after the release of the game. Don’t forget that the Clash of Royale available in China while the Pokemon GO still not available in that huge market.

Next to the income, Sensor Tower published a survey result from July 22 – 29, 2016 and the result is a big surprise. Until now the Facebook was the application which was the most used one with the 23 minutes average usage. But an average Pokemon GO players playing with the game with 25 minutes and 40 seconds between July 22 and 29, while between July 30 and August 1 the playing time is longer: 26 minutes and 5 seconds.

As you can see the game is not just simple strong, very strong but the latest update received more negative feedback than positive. It will be hard to keep the players for Niantic in the future with the current update policy.